VICE SIMULATION system BAGHDAD TRAINING ENVIRONMENT

This middle eastern Baghdad environment was created for the United States Army at Ft. Benning utilizing the VICE Simulation System. All assets were modeled in 3D Max and textured in Substance Painter and Photoshop. My responsibilities for this project included modeling, texturing many of the assets in this environment, level design, level building, lighting and scripting. I was team lead for the development of this project.