USN HOSPITAL VR EXPERIENCE
This hospital environment was modeled during a project for the United States Navy BUMED VR Patient Flow Training under the United States Surgeon General. The environment was completed with 4 floors fully modeled and textured from blueprints. The assets were modeled in 3D Max and textured with Substance Painter. The hospital experience was created for the Unity Engine and modeled to be fully interactive in a VR simulation including buttons, switches and screens.